![]() I like your erosion better (I tried the demo for WC 1) but not sure it is worth the cost if I have to use other assets for masks and tiling, etc. The only benefit I see with WC is the erosion and spline building of landscape features, both of which are available with World Machine for less money than your professional version. We can get easy landscaping and plating with Gaia and soon tile slicing, which is already in Terrain composer. ![]() ![]() Is that the standalone version only? If so, why would one buy the Unity version if it has a lot fewer features? Masks are really important and for $45 we can get those in Gaia, Terrain Composer and a now Landscape Creator. That is quite a jump for hundreds of dollars and some masks. I don't see anything about masks not being included with the Indie version. According to your website it will be $149 for the Indie version and $499 for the Enterprise version. Both version will ship with 100 textures and some really nice trees and grass blades. The Standard version is planned to be below 100 EUR and the Professional above 100 EUR. The Professional version will have terrain masks, texture masks and planting masks, together with GPU generation support and some other very powerful features like terrain tiling and sedimentation.
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